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	<title>flash tekkie &#187; ActionScript</title>
	<atom:link href="http://tekkie.flashbit.net/category/flash/as/feed" rel="self" type="application/rss+xml" />
	<link>http://tekkie.flashbit.net</link>
	<description>Flash technology blog</description>
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		<title>Protect your ActionScript code with SWF Protector</title>
		<link>http://tekkie.flashbit.net/flash/as/protect-your-actionscript-code-with-swf-protector</link>
		<comments>http://tekkie.flashbit.net/flash/as/protect-your-actionscript-code-with-swf-protector#comments</comments>
		<pubDate>Thu, 22 Jul 2010 00:43:32 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Developer tools]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[decompile]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[obfuscate]]></category>
		<category><![CDATA[obfuscation]]></category>
		<category><![CDATA[obfuscator]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[protect]]></category>
		<category><![CDATA[PV3D]]></category>
		<category><![CDATA[SWF]]></category>
		<category><![CDATA[SWF Protector]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/?p=1189</guid>
		<description><![CDATA[Even though the point of code obfuscation will always remain arguable, it may sometimes be a good idea to mess around a bit and make your ActionScript code harder to steal. The following review will highlight the features of SWF Protector, analyse the code and impact on SWF file size as well as performance. Interface [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Fixing the security sandbox issue in FDT 4 Milestone 2</title>
		<link>http://tekkie.flashbit.net/flash/as/fixing-the-security-sandbox-issue-in-fdt-4-milestone-2</link>
		<comments>http://tekkie.flashbit.net/flash/as/fixing-the-security-sandbox-issue-in-fdt-4-milestone-2#comments</comments>
		<pubDate>Wed, 26 May 2010 14:13:31 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Developer tools]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[debug]]></category>
		<category><![CDATA[debugger]]></category>
		<category><![CDATA[devtools]]></category>
		<category><![CDATA[error]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[FDT Enterprise]]></category>
		<category><![CDATA[FDT Professional]]></category>
		<category><![CDATA[FDT Pure]]></category>
		<category><![CDATA[FDT4]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash development]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[sandbox]]></category>
		<category><![CDATA[SWF]]></category>
		<category><![CDATA[SWF Viewer]]></category>
		<category><![CDATA[violation]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/?p=901</guid>
		<description><![CDATA[Despite the fact that M2 isn&#8217;t the final release of FDT 4 and even the feature sets of Pure, Pro and Enterprise versions are yet to be determined, it&#8217;s a solid Flash development tool already. Even so one of the first issues to tackle with on a Mac is the FDT 4 Debugger throwing back Flash [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/fixing-the-security-sandbox-issue-in-fdt-4-milestone-2/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ActionScript 3 lacks functionality for visible bounds of DisplayObject</title>
		<link>http://tekkie.flashbit.net/flash/as/actionscript-3-lacks-functionality-for-visible-bounds-of-displayobject</link>
		<comments>http://tekkie.flashbit.net/flash/as/actionscript-3-lacks-functionality-for-visible-bounds-of-displayobject#comments</comments>
		<pubDate>Sun, 02 May 2010 21:29:38 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[DisplayObject]]></category>
		<category><![CDATA[feature request]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[FP10]]></category>
		<category><![CDATA[FP10.1]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[kludge]]></category>
		<category><![CDATA[perspective]]></category>
		<category><![CDATA[perspective projection]]></category>
		<category><![CDATA[PerspectiveProjection]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[snippet]]></category>
		<category><![CDATA[workaround]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/?p=874</guid>
		<description><![CDATA[The following has already been listed as a feature request at Adobe Bug System and is only to illustrate the situation which is basically the lack of badly needed functionality in ActionScript 3. The problem relates to flash.geom.PerspectiveProjection introduced with the load of native 3D in Flash 10. The situation The object is added to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Embed system fonts with Flex SDK</title>
		<link>http://tekkie.flashbit.net/flash/as/embed-system-fonts-with-flex-sdk</link>
		<comments>http://tekkie.flashbit.net/flash/as/embed-system-fonts-with-flex-sdk#comments</comments>
		<pubDate>Fri, 05 Mar 2010 21:15:45 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[AXDT]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[embed]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex SDK]]></category>
		<category><![CDATA[font]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[OSS]]></category>
		<category><![CDATA[snippet]]></category>
		<category><![CDATA[SWF]]></category>
		<category><![CDATA[system]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/?p=749</guid>
		<description><![CDATA[This little ActionScript 3 snippet will convert the system font to a SWF font instance that you can use in your AS3 project. Compared to the bugloaded madness of embedding a font in Flash CS3, Flex SDK (in combination with Eclipse Platform and AXDT for instance) really makes it easy with a following ActionScript snippet: [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/embed-system-fonts-with-flex-sdk/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Enable Quick Look of ActionScript and Flex files on Snow Leopard</title>
		<link>http://tekkie.flashbit.net/flash/as/enable-quick-look-of-actionscript-and-flex-files-on-snow-leopard</link>
		<comments>http://tekkie.flashbit.net/flash/as/enable-quick-look-of-actionscript-and-flex-files-on-snow-leopard#comments</comments>
		<pubDate>Wed, 03 Feb 2010 23:44:29 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Developer tools]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe CS4]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[Finder]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[highlight]]></category>
		<category><![CDATA[LSItemContentTypes]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[QLCC]]></category>
		<category><![CDATA[qlcolorcode]]></category>
		<category><![CDATA[Quick Look]]></category>
		<category><![CDATA[Snow Leopard]]></category>
		<category><![CDATA[syntax]]></category>
		<category><![CDATA[WebKit]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/?p=669</guid>
		<description><![CDATA[Having Adobe CS4 and Mac OS X Snow Leopard both installed is very likely to mess up Quick Look of Flash ActionScript (.as) and Flex (.mxml) files. Most inconvenient for those used to browsing through the files and looking into them by just hitting the Space key. Fortunately, there&#8217;s qlcoloecode – A Quick Look plugin for [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/enable-quick-look-of-actionscript-and-flex-files-on-snow-leopard/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ActionScript 3 Array constructor vs Array literals benchmark</title>
		<link>http://tekkie.flashbit.net/flash/as/actionscript-3-array-constructor-vs-array-literals-benchmark</link>
		<comments>http://tekkie.flashbit.net/flash/as/actionscript-3-array-constructor-vs-array-literals-benchmark#comments</comments>
		<pubDate>Sun, 15 Nov 2009 22:40:13 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Array]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[coding convention]]></category>
		<category><![CDATA[constructor]]></category>
		<category><![CDATA[literals]]></category>
		<category><![CDATA[optimisation]]></category>
		<category><![CDATA[optimization]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[speed]]></category>
		<category><![CDATA[tuning]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/?p=546</guid>
		<description><![CDATA[By the latest Coding Convention of ActionScript 3, the usage of the Array constructor is only encouraged for size allocation, e.g. var myArr:Array = new Array(2); for an array with 2 elements in it. In all other cases literals should be used, e.g. var myArr:Array = []; Performance-wise this makes a lot of sense with [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/actionscript-3-array-constructor-vs-array-literals-benchmark/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Date formatting prototypes for ActionScript 2</title>
		<link>http://tekkie.flashbit.net/flash/as/date-formatting-prototypes-for-actionscript-2</link>
		<comments>http://tekkie.flashbit.net/flash/as/date-formatting-prototypes-for-actionscript-2#comments</comments>
		<pubDate>Thu, 03 Jan 2008 13:25:03 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[remoting]]></category>
		<category><![CDATA[snippet]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/flash/as/date-formatting-prototypes-for-actionscript-2</guid>
		<description><![CDATA[Here are 2 prototypes that you can use to convert a regular ISO-formatted date into a Flash Date object and then, if necessary, to a regular European date format. Both for ActionScript 2.  Firstly a function to convert a String ISO date to a Date object: String.prototype.toDate = function&#40;&#41;:Date &#123; var dArr:Array = this.split&#40;&#34;-&#34;&#41;, month:Number [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/date-formatting-prototypes-for-actionscript-2/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Importance of proper exception handling</title>
		<link>http://tekkie.flashbit.net/flash/as/importance-of-proper-exception-handling</link>
		<comments>http://tekkie.flashbit.net/flash/as/importance-of-proper-exception-handling#comments</comments>
		<pubDate>Fri, 14 Dec 2007 12:04:52 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[error]]></category>
		<category><![CDATA[exception]]></category>
		<category><![CDATA[Java]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/flash/as/importance-of-proper-exception-handling</guid>
		<description><![CDATA[Too many developers cut on error handling by providing a very raw framework that is incapable of handling exceptions. It looks like it&#8217;s saving a day but in a long run it&#8217;s probably going to cost badly. Flash developers have all the means necessary to get errors properly handled at the required level. Similarly to [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/importance-of-proper-exception-handling/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>String.tease method</title>
		<link>http://tekkie.flashbit.net/flash/as/string-tease-method</link>
		<comments>http://tekkie.flashbit.net/flash/as/string-tease-method#comments</comments>
		<pubDate>Thu, 13 Dec 2007 10:26:15 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[prototype]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/flash/as/stringtease-method</guid>
		<description><![CDATA[Ever thought of creating a teaser text of some longer string in Flash? For programmers still coding in ActionScript 2, here&#8217;s the piece of code to do it. String.prototype.tease = function&#40;strlen&#41;:String &#123; // split ln 1 var line1:String = this.split&#40;String.fromCharCode&#40;13&#41;,1&#41;.toString&#40;&#41;; // see if we need to cut at all if &#40;line1.length &#62; strlen&#41; &#123; // [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/string-tease-method/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FileReference.postData property for file uploads</title>
		<link>http://tekkie.flashbit.net/flash/as/filereference-postdata-property-for-file-uploads</link>
		<comments>http://tekkie.flashbit.net/flash/as/filereference-postdata-property-for-file-uploads#comments</comments>
		<pubDate>Thu, 06 Dec 2007 09:26:07 +0000</pubDate>
		<dc:creator>Ain Tohvri</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[FileReference]]></category>
		<category><![CDATA[postData]]></category>
		<category><![CDATA[session]]></category>

		<guid isPermaLink="false">http://tekkie.flashbit.net/flash/as/filereferencepostdata-property-for-file-uploads</guid>
		<description><![CDATA[On Flash file uploads, instead of populating your session ID in URL, you might use a specific property of the FileReference class. What most people do is this: import flash.net.FileReference; &#160; var allTypes:Array = new Array&#40;&#41;; var imageTypes:Object = new Object&#40;&#41;; imageTypes.description = &#34;Images (*.jpg, *.jpeg, *.gif, *.png)&#34;; imageTypes.extension = &#34;*.jpg; *.jpeg; *.gif; *.png&#34;; allTypes.push&#40;imageTypes&#41;; [...]]]></description>
		<wfw:commentRss>http://tekkie.flashbit.net/flash/as/filereference-postdata-property-for-file-uploads/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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